Meet Hinge
Hinge games is a new company founded by game industry veterans who have worked on some of the largest franchises in the industry. With over 50 years of combined industry experience on games like Tony Hawk, Assassin’s Creed, Deus Ex: Mankind Divided, the new Tomb Raider trilogy, Star Wars Battlefront 2, Mass Effect: Andromeda, The Secret World, Rango, Far Cry 2, Gun, Gears of War, Gangstar, Sonic Boom, Wet, Silent Hill, and The Golden Compass, we are an incredibly experienced and talented team that knows how to make fun and exciting games.
Chapel Concept Art
Origins
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Jacque, Eli, and Bjorn have worked together at Behaviour and Eidos Montreal for several years as the technical backbones of their respective departments and as managers of large internal and external outsourcing teams of over 30 people. Although they have adjacent skill-sets, they share the same ideals about proper scoping, smart iteration, and a focus on shipping games. They have collaborated to find and implement elegant solutions to complex problems and have developed systems to avoid similar problems in the future.